Religion: primal-indigenous (prehistoric Submen)
Name: King Kull
Other Names: Kull; Beastman; Beast Man; King Kull
First Appearance: Captain Marvel Adventures #125 (Oct. 1951): "The Return of the Ancient Villain"
Creators: Otto Binder, C. C. Beck, Pete Costanza
Super? (Has Super Powers/Special Abilities/Technology): Yes
Number of Appearances: 16
Teams/Affiliations: The Monster Society of Evil
Enemy of: Captain Marvel
Gender: male
In prehistoric times, King Kull is ruler of the Submen, a brutish but technologically advanced race which rules humanity until overthrown in a revolt. Kull survives until the 20th century in suspended animation, then awakens and repeatedly threatens the human-dominated modern world with his immense strength and bizarre technology.
NOTE: The caveman-like King Kull of DC Comics should NOT be confused with the Conan-like King Kull (a.k.a. "Kull the Conqueror") first written about by Robert E. Howard and later depicted in Marvel comics. Despite the similarity in their names, they are not the same character and there is no connection between them.
Suggested links for further research about this character and the character's religious affiliation:
- http://en.wikipedia.org/wiki/King_Kull_(DC_Comics)
- http://www.comicvine.com/king-kull/29-34766/
- http://www.dcuguide.com/who.php?name=kingkull
- http://www.dcuguide.com/chronology.php?name=kingkull
- https://www.comics.org/issue/9171/
- http://comicbookdb.com/issue.php?ID=73020
- https://www.comics.org/issue/30279/